Humboldt Nation: Original Visionary ART.

Photos of Eureka and Arcata. Bands, Peace Marches, Festivals, Murals, Boats, Rainbow Gathering... and Science Fiction: FUTUREWORLD2525

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This page has trippy art and a newspaper article I wrote about the US ARMY
VIDEO GAME... scroll down for article:
 
 hallucination documented.
I'm a fan of the search engine called dogpile.com
 
 
art... the final frontier... the search for rainbow squiralism continues...
 
I'm reminded of the Ancient symbols of forgotten Gods... Egypt
a golden cross, symbolizing the quartering of the universe into active and
passive principles... or, a quest for the legendary Toltec 7 Lost cities of GOLD...
Phoenix, Las Vegans... etc... The Firesign Theatre made a record once including
"Temporarily Humboldt County"... Well worth a listen... funny...
 
 marathon racers... with visual echo and mirror...
I wrote a java program to do the visual echo effect.
 
 
spaceships...


Some quest-ions...

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full text of a newspaper article I wrote:


US Army designs "shoot 'em up" VIDEO GAME.
by greg vanderlaan
gregvan@yahoo.com

I was outraged to see that the Taxpayers paid the US Army to create a Video

Game that teaches teenagers about war and gives them an opportunity to

explore careers in the military. www.americasarmy.com is the home of a game

that lets people experience virtually the art of war using a military simulator

that teaches tactics and strategies to civilians. Blow stuff up too. This game

is rated "T" for teen by the Entertainment Software Ratings Board.

Players may join virtual teams to compete online with others across the internet.

A headset microphone is recommended for shouting orders to your teammates.

The marketing strategy is brilliant. A teenager might make the intellectual leap

from "Gee, It's a lot of FUN to blow up people in this Video Game " to

"Gee, if I enlist, I can blow up people FOR REAL". A player may get a copy

of the game on CD by visiting their US ARMY recruiter. The talents of a Video

Game player would be very useful to an army that uses complex computer

controlled weapons. I remember that the CNN broadcast of the bombing of

Baghdad looked eerily familiar. The surrealistic green color scheme of the

night-vision cameras and the trails left by the bombs seemed to be identical

to the Video Game "Missile Command". However, unlike a game, when a

player kills a person in reality they stay dead, no replays. The graphics in

this game are superb, a typical scene shows oil wells and a "Escher-like"

tile floor. The action appears to take place in a Middle Eastern city.

A link to shopping lets you purchase dolls to play with offline. Handy to have

when your kid sister wants to serve tea to her dollies. You can have your

action figures shoot up the tea room and blast all the bad guys. One doll is an

Indigenous Soldier. "Special Forces teams have a proud history of training

indigenous forces to fight to liberate their countrymen from oppression".

Another doll is a Special Forces Intelligence Sergeant. "The Special Forces

Intelligence Sergeant is responsible for collecting and providing essential

intelligence during missions, conducting and handling agent reports,

analyzing risks associated with friendly and enemy courses of action, and

acts to counter or neutralize identified intelligence threats". Of course, the

intelligent Sergeant needs a machine gun to fill out those reports. OOPS,

I typed intelligent when I meant Intellegence... A slip that anyone could

make... Assuming the Sergeant to BE SMART, not collect rumors.

A basic concept in mind-control is to saturate the subject with virtual blood

and gore to allow them to become used to seeing horrible sights. When faced

with actual blood and gore, the subject is not offended due to familiarity.

The actual US Military has been using motion pictures to train soldiers for

years. The first time a new recruit sees a "sucking chest wound" they are

disgusted and often vomit. Upon repeated exposure, the new recruit becomes

comfortable with the images. Training soldiers often uses the concepts of

Pavlov and B.F. Skinner. This style of training is effective, a soldier should

not question a command but execute it instantly for the Army to function

properly. If a soldier has lingering doubts about the wisdom of invading a

foreign country that has no WMDs, no ties to Al-Qaeda and nothing at all

to do with the mass murder on 9/11/2001, then they will hesitate when the

time comes to pull the trigger. Just like practicing flying an airplane using

a flight simulator, a "shoot 'em up" Video Game can be used to speed up

reaction times. This opportunity to program your own mind is now available

to any teenager with a computer and an Internet connection. Playstation

and XBOX versions are available too. SEE, they learned a lot from project

MKULTRA.

www.riseofasoldier.com is the website for the new version of the game

created by UBISOFT. Epic Games designed the underlying architecture

for these games. The U.S. Army announced that it has licensed Unreal

Engine 3 for the next generation versions of America's Army. In addition

to serving over 5 million registered users playing more than 1.34 billion

missions "a wide variety of agencies from the U.S. Navy to national

laboratories have repurposed America’s Army for applications ranging

from appended training devices for weapon systems to adaptive thinking

and leadership training simulations".

 

 

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wow, what a lot of heavy words... here is some art to cleanse the palette.

This airplane has been recycled to become a playground toy...